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guidance on flag football

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Old 03-28-2005, 08:51 PM   #1
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guidance on flag football

Are there official rules we can go by?

I need to let the other sites know how many players we're talking about, and a standard set of game rules would be nice too.

Any suggestions post em here. Thanks
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Old 03-28-2005, 08:54 PM   #2
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Re: guidance on flag football

I found these on the NIRSA site, let me know how they look

http://64.233.161.104/search?q=cache...football&hl=en
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Old 03-28-2005, 09:02 PM   #3
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Re: guidance on flag football

Depending on how much room we have on the fields maybe we should have a handful of Warpath teams (and Extremeskins teams, etc.) so this way more people get a chance to play
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Old 03-28-2005, 09:10 PM   #4
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Re: guidance on flag football

Quote:
Originally Posted by TAFKAS
Depending on how much room we have on the fields maybe we should have a handful of Warpath teams (and Extremeskins teams, etc.) so this way more people get a chance to play
Depending how many people are interested you could have like two mini tournements (ex: Warpathers vs Warpathers, Extremeskins vs Extremskins) then you could have the winning teams face off or somthing like that. Again it depends on the types of turnouts you get. I think a site like us; we could go one team and still be alright with everyone still getting a chance to play.
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Old 03-28-2005, 09:36 PM   #5
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Re: guidance on flag football

I played in a local 8-man league here in Richmond last year, and we played according to the USFFA rulebook:

http://www.usffa.org/rulebook.htm

I really liked the way the USFFA game is played.

I would think we could do 8-on-8, and perhaps even have offensive and defensive squads, if each team can get 16 people. That way, you've got plenty of subs.

Here's some other good sites for flag football guidelines:

http://www.flagfootball.org/StylesOfPlay.htm

http://www.aftfl.com/rulebook.cfm

http://www.nvffa.com/rules04.htm
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Old 03-28-2005, 10:03 PM   #6
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Re: guidance on flag football

While there were a few scrambling QBs in my league, the most effective offenses were predicated on the short passing game.

Most defenses were able to deploy an effective QB containment strategy, while maintaining adequate coverage downfield. This mostly requires discipline on the part of the D-linemen/linebackers, maintaining the proper angles on the quarterback so that he can't esape outside or up the middle.

If you're playing 8-on-8, you'll usually have 3 blockers (center and two tackles), a quarterback and 4 receivers on offense. On defense, you'll want 2 linemen, a linebacker, 4 cornerbacks and a safety, or some variation, depending on what kind of offense you're facing. Generally, though, the linemen and linebacker(s) are able to keep the QB in check and force him to throw the ball.

As far as contact goes, there was plenty of contact in that 8-man league, especially if you were on the line. We were allowed to jam receivers within 5 yards of the LOS, also. It's not tackle, but it's pretty damn fun, regardless.

I don't think there's any way we'd be able to get a tackle game approved, or attract enough interested players to make it work. Most folks just don't want to risk the kind of injury that can occur in tackle football. Heck, I played flag last fall and broke my finger. I wasn't cleared for work for six weeks, which meant I had to take short-term disability pay. Let's just say getting 50% of your pay for six weeks is no vacation-- especially when you're not making much to begin with.
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Old 03-28-2005, 10:29 PM   #7
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Re: guidance on flag football

Quote:
Originally Posted by joecrisp
While there were a few scrambling QBs in my league, the most effective offenses were predicated on the short passing game.

Most defenses were able to deploy an effective QB containment strategy, while maintaining adequate coverage downfield. This mostly requires discipline on the part of the D-linemen/linebackers, maintaining the proper angles on the quarterback so that he can't esape outside or up the middle.

If you're playing 8-on-8, you'll usually have 3 blockers (center and two tackles), a quarterback and 4 receivers on offense. On defense, you'll want 2 linemen, a linebacker, 4 cornerbacks and a safety, or some variation, depending on what kind of offense you're facing. Generally, though, the linemen and linebacker(s) are able to keep the QB in check and force him to throw the ball.

As far as contact goes, there was plenty of contact in that 8-man league, especially if you were on the line. We were allowed to jam receivers within 5 yards of the LOS, also. It's not tackle, but it's pretty damn fun, regardless.

I don't think there's any way we'd be able to get a tackle game approved, or attract enough interested players to make it work. Most folks just don't want to risk the kind of injury that can occur in tackle football. Heck, I played flag last fall and broke my finger. I wasn't cleared for work for six weeks, which meant I had to take short-term disability pay. Let's just say getting 50% of your pay for six weeks is no vacation-- especially when you're not making much to begin with.
I never thought that I would be saying this to a civilian. I work on salary and get paid whether I am hurt, or not, able to show up to work, or not. The funny thing is that you make more money than I do.

You must have been playing with a bunch of guys that have not evolved the flag game as much as we have. When I said that the QB made up modt of the yards, I meant it. There is much more defense in the flag that I play. Players do not get open often, and the QB has no choice but to try and scramble, but because of the limitations of the O line in flag, he doesnt have anywhere to go. However, every once in a while he breaks free. Often games are decided by 1 or 2 scores and if a total of 25 points were scored. It was a high scoring game. 13-12
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Old 03-28-2005, 11:06 PM   #8
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Re: guidance on flag football

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Originally Posted by angryssg
You must have been playing with a bunch of guys that have not evolved the flag game as much as we have. When I said that the QB made up modt of the yards, I meant it. There is much more defense in the flag that I play. Players do not get open often, and the QB has no choice but to try and scramble, but because of the limitations of the O line in flag, he doesnt have anywhere to go. However, every once in a while he breaks free. Often games are decided by 1 or 2 scores and if a total of 25 points were scored. It was a high scoring game. 13-12
Yeah, in the league I played in, coverage was tight, but there was usually at least one guy open enough that it was a better bet for the QB to pass it than to tuck it and run.

Don't get me wrong, though-- we had our share of Michael Vick wannabes, too-- but most defenses were able to keep those guys relatively in-check and force them to pass the ball.

Like I said, the best offenses in our league used a quick, efficient, West Coast-style offense to dink-and-dunk their way down the field. It doesn't mean the coverage sucked, it just means they ran a good offense.
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Old 03-29-2005, 12:10 PM   #9
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Re: guidance on flag football

Quote:
Originally Posted by angryssg
I never thought that I would be saying this to a civilian. I work on salary and get paid whether I am hurt, or not, able to show up to work, or not. The funny thing is that you make more money than I do.

You must have been playing with a bunch of guys that have not evolved the flag game as much as we have. When I said that the QB made up modt of the yards, I meant it. There is much more defense in the flag that I play. Players do not get open often, and the QB has no choice but to try and scramble, but because of the limitations of the O line in flag, he doesnt have anywhere to go. However, every once in a while he breaks free. Often games are decided by 1 or 2 scores and if a total of 25 points were scored. It was a high scoring game. 13-12
How stringent were you guys on contact? I have played in several leagues and the level of contact allowed changed the game completely. Each league I have been in was a 7-7 league with basically no contact whatsoever. The blocking schemes are basically boxing out like in basketball. That makes blocking extremely difficult and and getting to the qb pretty easy. The games were all predicated on short passing. We looked at a lot like the SKins of last year. Tons of WR screens and HB flats. If players are not allowed to touch at all(I mean AT ALL) then that tends to mitigate the running of the QB greatly. Still, a team with a good mobile QB does have a distinct advantage much like in regular football.
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Old 03-28-2005, 11:07 PM   #10
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Re: guidance on flag football

Quote:
Originally Posted by TAFKAS
Depending on how much room we have on the fields maybe we should have a handful of Warpath teams (and Extremeskins teams, etc.) so this way more people get a chance to play
I was thinking the same thing, maybe an A team and a B team or something.
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Old 03-28-2005, 09:17 PM   #11
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Re: guidance on flag football

Is there no way that we could swing a tackle game? 7 on 7 is a QB scrambling game. In other words if the QB is a good runner, then that is the majority of the offensive plays the whole game. I am one who would have alot to lose should I get hurt, because my job depends on my overall health. But, I would really love to play one last tackle game before I end up old, out of shape, and on an inhaler. I dont want my last game of HS football 8 years ago to be my last, full contact, organized game. Right now I am like Al Bundy re-living his glory days on the couch. I am sure that many men feel the same way that I do. They want to play the right way, because they love the game the way that it is supposed to be. FULL CONTACT. I do not care if I get hurt, because I will heal, and this proposed game is another form of healing!
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Old 03-28-2005, 09:18 PM   #12
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Re: guidance on flag football

the only site i think that could field multiple teams easily would be extremeskins...
they could just work out sub rules or something...


tackle is a MUCH bigger liablity then flag especially with sponsors, some uninsured players etc...
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Old 03-28-2005, 09:28 PM   #13
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Re: guidance on flag football

When I played intramural flag football in college we had a rule that said the QB could only run once every four downs, or maybe it was only if he was being blitz

I forget exactly but I remember that there was some rule that prevented the QB from just scrambling on every play
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Old 03-28-2005, 09:47 PM   #14
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Re: guidance on flag football

Quote:
Originally Posted by TAFKAS
When I played intramural flag football in college we had a rule that said the QB could only run once every four downs, or maybe it was only if he was being blitz

I forget exactly but I remember that there was some rule that prevented the QB from just scrambling on every play
I have played flag football for every Post that I have been assigned to and even with those rules, the team with the mobile QB usually wins. It is no fun. In 7 on 7 all players are eligible receivers. Imagine running passing routes 20 or 30 plays in a row and the ball only gets thrown on about 10 to 12 of those plays. That is 7 on 7 flag football. Bye the way you might attempt 3 designed running plays in that 20-30 set. Everybody gets to run around, but not everyone gats a solid chance at the ball.

In 11 on 11 more people are on the field, bet there is less chaos. A maximum of 5 people are eligible for a pass instead of 6. Pluss you have blockers that can do more than just stand there with their arms behind their backs trying to shield defenders. Look I can go on and on about this.

Give me a waiver that states that I am fully responsible for my own actions, and I will sign it. Lets play real football.

Bye the way, I do not care if Brian Mitchell endorses flag football. I would love to play the real thing. I will play either way though.
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Old 03-28-2005, 09:34 PM   #15
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Re: guidance on flag football

I would love to play tackle but I feel the only way this will work is by playing flag.

Being as such, if we actually can get 11-on-11 games going on, I think that people will have to run legit plays and that even if the QB scrambles, someone will be there to get him.
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